Hogwarts, A Future
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Hogwarts, A Future

Sixteen Years After the War has Ended, Two Wizarding Schools Exist. Hogwarts School of Witchcraft and Wizardry and Salem Academy
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 The Creature's Handbook (must read for all creatures)

Go down 
AuthorMessage
Tess Holmes
Graduate
Graduate
Tess Holmes


Posts : 1294
Join date : 2013-05-27
Age : 31

The Creature's Handbook (must read for all creatures) Empty
PostSubject: The Creature's Handbook (must read for all creatures)   The Creature's Handbook (must read for all creatures) EmptyFri Oct 10, 2014 12:40 pm

The Creatures' Handbook
which covers almost everything you need to know about being creatures at HAF


In our efforts to try and make the site as clear as possible and as freeing as possible, this handbook is to explain exactly what you CAN do as a creature and what isn't with CANON in the Harry Potter Universe. First let's start with listing the creatures that are (based on the books and JK's interviews) within the world.

Remember that there are two categorizations between creatures, as Beasts and Beings:

Beings: those that could speak the Human tongue. (Intelligent speech and sentients)


  • Goblins
  • Vampires
  • Hags
  • Giants
  • House-elves
  • Veela,
  • Werewolves (When not in wolf-form)



Beasts:  a Beast is a magical creature that does not have sufficient intelligence to understand the laws of the magical community nor bear part of the responsibility in shaping those laws.



  • Centaurs (note: refused "Being" status because merpeople denied Being)
  • Merpeople (note: refused "Being" status because of Hags)
  • Acromantulas
  • Manticores : Intelligent, yet aggressive and dangerous to humans.
  • Sphinx: Intelligent but lethal tendencies.



With those creatures listed above, we also have half-breeds. Half-breeds are hybrid creatures that are half-creature, half-human/witch. These creatures make it clear that breeding is available between creatures, but to be mindful of the breeding. As stated from the HP Universe:


Quote :
Half-breeds share the attributes of both their parents, still being able to use magic, as the magic gene is dominant, while having traits of their non-human parent as well. It is also unknown for how many generations non-human traits will persist, although it seems that wizards and witches with even one non-human great-grandparent will retain some of those characteristics. For example, Filius Flitwick is only one-eighth goblin, but retains a small stature as a result of this heritage


The most popular kind that we have seen in the Harry Potter World of Hybrids are:



  • Half-giant: Half-giants will be much taller and larger than ordinary humans, will have considerable spell resistant skin, as well as they will possess great physical strength, though not to the same extent as giants. (ie: Hagrid)
  • Half-Goblin: A half-goblin is the child of a goblin and a human. Half-goblins are much shorter than ordinary humans, as well as are likely more clever than most humans as well, a trait they could inherit from their goblin ancestry.
  • Half-Veela: A half-Veela is the child of a wizard and a Veela. Half-Veela are considerably more beautiful than average humans, as well as seem to possess the Veela power of entrancing men. It is unknown if part-Veelas are able to transform into bird-like creatures, as full Veelas can
  • Half-Vampire: A half-vampire is the child of a wizard and a Vampire. They will supposedly generally resemble a human but with subtle vampire traits. E.g. mildly exaggerated fangs and pale skin. It is unknown whether they will inherit any vampire tenancies, (e.g. an aversion to sunlight).



Note that while there is a possibility of other creatures, it would have to be a believable plot line for it to work amongst the regulations. It is also important to know that Beings (in the HP world) are treated better than Beasts and would have to face less prejudices than others.

Important: There are no creatures that are immortal. In the HP world, their lifespan can be longer, but everything at the end of the day dies.

We hope you enjoy this new feature of the site as much as we enjoyed coming up with it for you. If you have any questions regarding your  creature development at HAF, please feel free to PM Tess Holmes who will get back to you in a tick!

Sincerely yours,

The HAF Admins
Back to top Go down
 
The Creature's Handbook (must read for all creatures)
Back to top 
Page 1 of 1
 Similar topics
-
» The Student's Handbook (must read for all students)
» The Prefect's Handbook (must read for all prefects)
» The Professor's Handbook (must read for all professors)
» The Professional's Handbook (must read for all Professionals on HAF)
» The Power User's Handbook (must read for everyone who has a special power)

Permissions in this forum:You cannot reply to topics in this forum
Hogwarts, A Future :: HAF Player's Handbook :: Rules & Guidelines :: Basic Rules-
Jump to: